USB Kick |
Usage |
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USBKick searches all USB hub ports (ROOL or Castle USB only) to find attached devices that aren't enabled. It attempts to enable them by removing and then restoring power to the port. This is similar to how '*USBReset n' resets active devices. It doesn't require any user knowledge of where the device is. Starting with the 'Alt' key held down will override automatic running. Select clicking on the iconbar icon will open the Status window, the 'Kick' process can be initiated here. Adjust clicking opens the Configuration window. |
Configuration |
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Option |
Default |
Description |
| Check devices on loading | On | Immediately execute Kick process when loaded. |
| Open status window | Off | Status window is opened automatically when loaded. |
| Quit options | Remain loaded |
Options only apply to automatic run. If the Status window is open there is a short delay before automatic quit options are applied.
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| Attempts | 5 | Number of times device enable will be attempted (1-9). |
| Kick 'empty' ports | On | Empty ports will be kicked to check for non-registering devices. |
| Reset crashed hubs | On | Performs a reset if the hub no longer responds to interrogation. May also reset a hub once if a device refuses to be kicked. Root hubs cannot be reset. |
| Frozen scanner reset | On | Resets a Epson scanner if it appears it might freeze. |
| HID refresh | On | Causes HID to rescan the USB devices (if running). |
| SCSI modules check | On | Warns if SCSI modules weren't loaded during boot sequence |
| Logging | Off |
Creates a log of USBKick actions (!USBKick.Log). Menu option 'Show log' will load the log into an editor. |
Programming Advice : Daniel Ellis Sprite Design : Richard Hallas Testing : Gary Locock